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path: root/src/genworld_gui.cpp
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2014-09-21(svn r26885) -Feature-ish: user interface for limiting the maximum height of ↵rubidium
a map
2014-09-20(svn r26862) -Codechange: Don't shrink widget size in new game window.peter1138
2014-04-27(svn r26526) -Remove: Ability to set map generation seed via GUI. If you ↵frosch
really need it, use the console.
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-11-24(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for ↵rubidium
dropdowns
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2013-03-17(svn r25089) -Codechange: Move CharSetFilter from QueryString to Textbuf.frosch
2013-01-20(svn r24925) -Fix [FS#5395]: Add a tooltip to the mapsize selection ↵frosch
mentioning possible deviations.
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2012-12-08(svn r24801) -Codechange: Add functions to set integral DParams to suitable ↵frosch
values for size computations.
2012-11-14(svn r24747) -Fix: Some editboxes had a different colour than the rest of ↵frosch
the window.
2012-11-14(svn r24742) -Codechange: Remove QueryStringBaseWindow and store ↵frosch
QueryStrings per widget instead.
2012-11-14(svn r24740) -Codechange: Remove duplicate members from ↵frosch
QueryStringBaseWindow and directly use QueryString.
2012-11-14(svn r24739) -Codechange: Simplify some code by using Textbuf::Assign.frosch
2012-11-14(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.frosch
2012-11-13(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to ↵frosch
Window::OnEditboxChanged.
2012-11-13(svn r24733) -Codechange: Move handling of editbox keys to window class.frosch
2012-11-13(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.frosch
2012-11-13(svn r24727) -Fix: In various windows the OSK looked shiny but using it had ↵frosch
no effect whatsoever.
2012-11-13(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.frosch
2012-11-13(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.frosch
2012-11-11(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.frosch
2012-11-11(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen ↵frosch
and script debug GUI.
2012-11-11(svn r24698) -Codechange: Use PUSH-buttons when buttons can be pushed.frosch
2012-06-04(svn r24324) -Codechange: Turn functions dealing with Textbufs into member ↵frosch
functions.
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23611) -Add: run the begin of the script already while generating, and ↵truebrain
don't sleep on DoCommand while doing so
2011-12-17(svn r23579) -Fix (r23525): Most up/down arrows stopped working.frosch
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-15(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, ↵truebrain
with only values known in WindowFlags (and move out 2 timers to their own variable) -Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
2011-12-10(svn r23475) -Codechange: queue critical error messages, so when multiple ↵rubidium
happen you won't miss any
2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-09-06(svn r22902) -Fix: The name of the heightmap glitches in the 'play ↵frosch
heightmap' window.
2011-09-06(svn r22901) -Fix (r22767): The river density dropdown was missing in the ↵frosch
'play heightmap' window.
2011-08-24(svn r22819) -Fix: include the header where it should be includedrubidium
2011-08-21(svn r22789) -Codechange: rename generation window class to modal progressrubidium
2011-08-21(svn r22788) -Codechange: move modal progress related functions and ↵rubidium
variables to progress.cpp/h
2011-08-21(svn r22787) -Codechange: rename genworld redraw constantrubidium
2011-08-21(svn r22786) -Codechange: rename genworld mutices to model_progress muticesrubidium
2011-08-21(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgressrubidium
2011-08-20(svn r22769) -Fix (r22678): failed patch mergingrubidium
2011-08-20(svn r22768) -Add: progress bar updates for river buildingrubidium
2011-08-20(svn r22767) -Add: river generationrubidium
2011-06-26(svn r22608) -Fix[FS#4663]: Use rotated heightmap sizes for reporting ↵alberth
scaling problems.
2011-05-02(svn r22411) -Document: another bunch of bitsrubidium
2011-04-17(svn r22345) -Change: Remove pixel limiter for text buffers.terkhen
2011-04-17(svn r22343) -Change: Remove pixel limiter for query strings.terkhen
2011-03-18(svn r22259) -Fix (r9779)[FS#4557]: Remove duplicate and wrong (too early) ↵frosch
activation of new game settings. (chillcore)