Age | Commit message (Collapse) | Author |
|
|
|
|
|
OnPaint().
|
|
original map generator.
|
|
custom water level world generation options.
|
|
map generation window (based on patch by CommanderZ).
|
|
window when using a custom amount.
|
|
some headers
|
|
|
|
actually movable; e.g. HQ and owned land are pretty movable.
|
|
|
|
window.
|
|
missed :)
|
|
generation window (Zuu).
|
|
DrawStringMultiLine().
|
|
gui to OnInvalidateData from OnPaint
|
|
newgame window correctly (planetmaker)
|
|
parameter for OnClick().
|
|
generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
|
|
world generation window caused the default to be set instead of no changes to the value
|
|
|
|
|
|
and typedefs
|
|
contains broken slopes
|
|
if a header require a header make it include that header
|
|
amount in the world generation window
|
|
|
|
line height edit boxes of the world generation windows didn't work.
|
|
|
|
heightmap window.
|
|
and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.
|
|
distribution setting to ease translation.
|
|
generator. Evolved from curve map idea from Zephyris.
|
|
edges were swapped
|
|
nested_array index removed too much
|
|
isn't resizable
|
|
same twice.
|
|
custom drawing/handling input
|
|
and sticky boxes and for window captions
|
|
|
|
Window::UpdateWidgetSize().
|
|
|
|
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
|
|
again.
|
|
|
|
|
|
'proper' use of nested widgets.
|
|
need some tweaks to use the full potential though
|