Age | Commit message (Collapse) | Author |
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more descriptive label.
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replacment for the old 'none' setting in the newgame window.
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OnPaint().
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original map generator.
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custom water level world generation options.
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map generation window (based on patch by CommanderZ).
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window when using a custom amount.
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some headers
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actually movable; e.g. HQ and owned land are pretty movable.
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window.
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missed :)
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generation window (Zuu).
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DrawStringMultiLine().
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gui to OnInvalidateData from OnPaint
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newgame window correctly (planetmaker)
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parameter for OnClick().
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generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
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world generation window caused the default to be set instead of no changes to the value
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and typedefs
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contains broken slopes
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if a header require a header make it include that header
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amount in the world generation window
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line height edit boxes of the world generation windows didn't work.
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heightmap window.
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and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.
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distribution setting to ease translation.
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generator. Evolved from curve map idea from Zephyris.
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edges were swapped
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nested_array index removed too much
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isn't resizable
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same twice.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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WindowDesc; it's determined from the (nested) widgets
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again.
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