Age | Commit message (Collapse) | Author |
|
|
|
world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
|
|
|
|
variables to progress.cpp/h
|
|
|
|
|
|
saved in case threading is enabled, which is enabled by default
|
|
|
|
some headers
|
|
called. Some places wouldn't reset _date_fract correctly at all
|
|
actually movable; e.g. HQ and owned land are pretty movable.
|
|
addition.
|
|
missed :)
|
|
|
|
before CleanupGeneration() to avoid conflicts with concurrent GUI code.
|
|
sync during GUI operation.
|
|
unify the formatting
|
|
|
|
and typedefs
|
|
if a header require a header make it include that header
|
|
fatal NewGRF error.
|
|
values of action D variable 13 were incorrect
|
|
|
|
which were sometimes missing and sometimes just typos
|
|
(like done for video, music, sound, etc)
|
|
|
|
make the help show how it works and how it doesn't work
|
|
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
|
|
forcing resizes/redraws of the screen during map generation
|
|
they are basically the same thing
|
|
contain a suitable location for a town.
|
|
abort)
|
|
settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
|
|
color and colour.
|
|
settings.
|
|
except where it's used for backward compatability.
|
|
|
|
|
|
|
|
generalisation.
|
|
see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
|
|
|
|
debug stuff a runtime configurable debug option instead of a compile time option.
|
|
(optional) parameter.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
|
|
that hopefully doesn't cause crashes.
|
|
called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
|
|
because it is never used.
|