Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-15 | Change: rework GLOG chunk to be more like the rest | Patric Stout | |
Basically it is very similar to Vehicles, where there first is a type field, followed by data of that type. So this commit makes it looks like how Vehicles solved that. This removes a lot of custom "keeping track of length" stuff. | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-02-03 | Codechange: Separate gamelog revision length from network revision length | Niels Martin Hansen | |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-03-30 | (svn r15893) -Add: watermark crash.sav and don't generate crash information ↵ | glx | |
if a loaded crash.sav causes a crash | |||
2009-02-08 | (svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵ | rubidium | |
except where it's used for backward compatability. | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |