Age | Commit message (Collapse) | Author |
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some headers
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missed :)
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logical location
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BaNaNaS instead of the initial (when the grf was added) md5sum from the gamelog. Neither method is 'better', but this way it is independent from the gamelog.
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consisted of unrelated values use static const (u)int
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caused gamelog to log the wrong data which could cause crashes later on when that data is queried
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subclassing it
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if a header require a header make it include that header
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which were sometimes missing and sometimes just typos
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crashed before while gamelog action was active
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for months. All attempts to do another workaround failed.
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printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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if a loaded crash.sav causes a crash
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except where it's used for backward compatability.
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when saving
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'compatability loaded' NewGRF instead of the one that we're actually looking for
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savegames. Based on SVXConverter's source code and documentation by Roman Vetter
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doesn't guarantee the resulting string is '\0'-terminated.
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depot (callback 0x11) and give a warning about that
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to (SLE_STR)
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(compatible grfs)
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crashes to simplify debugging. See readme.txt for details
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