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path: root/src/game
AgeCommit message (Expand)Author
2021-08-15Change: rebrand 1.12.0 to 12.0Patric Stout
2021-06-17Cleanup: [Script] Use nullptr instead of 0 or NULLRubidium
2021-06-15Cleanup: remove some unneeded c_str() callsRubidium
2021-06-13Codechange: convert printf DEBUG statements to fmt Debug statementsrubidium42
2021-05-03Codechange: Replace FOR_ALL_TARS with range-based for loopsglx22
2021-03-14Change: Heading for 1.12 now (#8862)Patric Stout
2020-12-27Codechange: Use std::string in file scanners.Michael Lutz
2020-12-27Codechange: Even more std::string usage in file IO.Michael Lutz
2020-12-25Codechange: use C++11 constructs for for-each loops (#8432)Patric Stout
2020-12-25Fix #6468: don't store version of AIs-started-via-console in namePatric Stout
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-06-05Add: introduce CMake for project managementPatric Stout
2020-06-01Add: [Script] Native priority queue; useful e.g. for pathfinders.Michael Lutz
2020-05-22Feature: Push-buttons on storybook pages (#7896)Niels Martin Hansen
2020-05-21Codechange: Store GS lang texts in std::strings.Michael Lutz
2020-02-14Codechange: Simplify CheckAPIVersion()glx
2020-02-08Change: Heading for 1.11 nowglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-07Fix #7188: check the validity of command callback for scripts (#7701)glx22
2019-05-23Fix #7600: Don't read uninitialised memory when parsing GS language files.Michael Lutz
2019-05-01Add: New RoadType API functions.peter1138
2019-05-01Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#...glx22
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-04-09Codechange: If something is a vector of strings, use a vector of strings inst...Michael Lutz
2019-04-09Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handl...Michael Lutz
2019-04-09Fix: Don't crash if reading a GS string file from disk produces an error.Michael Lutz
2019-03-26Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|D...Henry Wilson
2019-03-26Codechange: Replaced SmallVector::[Begin|End]() with std alternativesHenry Wilson
2019-03-26Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...Henry Wilson
2019-03-26Codechange: Replace SmallVector::Length() with std::vector::size()Henry Wilson
2019-03-24Codechange: Use override specifer for overriding member declarationsHenry Wilson
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2019-03-03Change: Heading for 1.10 now (#7319)frosch
2019-02-23Add: Show performance of AI and GS in framerate windowNiels Martin Hansen
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...glx
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-04-23Fix: Typo in game.hppgdinit
2018-04-22Feature #6459: API for querying network clients from GS (#6736)Pavel Stupnikov
2018-03-14(svn r27993) -Change: Heading for 1.9 nowfrosch
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-03-11(svn r27780) -Update: Numbersfrosch
2017-02-26(svn r27756) -Codechange: Add StringTab enumfrosch
2016-03-01(svn r27518) -Update: Numbersfrosch
2015-03-17(svn r27192) -Change: heading for 1.6 nowfrosch
2014-09-21(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and viafonsinchen
2014-09-06(svn r26774) -Cleanup [Squirrel]: remove _SC macrorubidium
2014-09-06(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTDrubidium
2014-04-25(svn r26511) -Codechange: use strecpy in game_textrubidium
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...rubidium