Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-03-24 | Codechange: Use override specifer for overriding member declarations | Henry Wilson | |
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template. | |||
2014-04-23 | (svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names | rubidium | |
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵ | planetmaker | |
Eagle_rainbow) | |||
2011-12-19 | (svn r23612) -Add: allow importing libraries in the same way as AI does, ↵ | truebrain | |
only with GS prefix (and in game/library) | |||
2011-12-19 | (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in ↵ | truebrain | |
the console |