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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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game
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game_scanner.cpp
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Author
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2014-04-23
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy ↵
frosch
and strecat.
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵
rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵
truebrain
only with GS prefix (and in game/library)
2011-12-19
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in ↵
truebrain
the console