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path: root/src/game/game_scanner.cpp
AgeCommit message (Expand)Author
2020-12-25Codechange: use C++11 constructs for for-each loops (#8432)Patric Stout
2020-12-25Fix #6468: don't store version of AIs-started-via-console in namePatric Stout
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2014-04-23(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script namesrubidium
2014-04-23(svn r26486) -Codechange: replace a number of snprintfs with seprintfrubidium
2014-04-23(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...frosch
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, only...truebrain
2011-12-19(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in t...truebrain