Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-03-24 | Codechange: Use override specifer for overriding member declarations | Henry Wilson | |
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template. | |||
2012-01-03 | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | rubidium | |
2011-12-19 | (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can ↵ | truebrain | |
select this GS via the GUI (optional, defaults to false) | |||
2011-12-19 | (svn r23612) -Add: allow importing libraries in the same way as AI does, ↵ | truebrain | |
only with GS prefix (and in game/library) | |||
2011-12-19 | (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in ↵ | truebrain | |
the console |