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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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game_info.cpp
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Author
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-03
Change: Heading for 1.10 now (#7319)
frosch
2018-12-27
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...
glx
2018-03-14
(svn r27993) -Change: Heading for 1.9 now
frosch
2017-03-11
(svn r27780) -Update: Numbers
frosch
2016-03-01
(svn r27518) -Update: Numbers
frosch
2015-03-17
(svn r27192) -Change: heading for 1.6 now
frosch
2014-09-06
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-03-17
(svn r26406) -Change: heading for 1.5 now
frosch
2013-02-14
(svn r25001) -Change: heading for 1.4 now
rubidium
2012-02-19
(svn r23969) -Codechange: trunk heads to 1.3 now
rubidium
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can ...
truebrain
2011-12-19
(svn r23612) -Add: allow importing libraries in the same way as AI does, only...
truebrain
2011-12-19
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in t...
truebrain