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path: root/src/game/game_core.cpp
AgeCommit message (Expand)Author
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2019-02-23Add: Show performance of AI and GS in framerate windowNiels Martin Hansen
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-07-12(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game wou...rubidium
2013-03-22(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.frosch
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...planetmaker
2012-09-21(svn r24537) -Feature: Scripts can be suspended even if the game is still pro...zuu
2012-08-20(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the ...yexo
2012-04-09(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings ...frosch
2012-01-03(svn r23747) -Fix (r23746): forgot one more casetruebrain
2012-01-03(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI an...truebrain
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an...rubidium
2011-12-19(svn r23634) -Add: support language files for GameScript (Rubidium)truebrain
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, only...truebrain
2011-12-19(svn r23609) -Add: save/load all GameScript related materialtruebrain
2011-12-19(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in t...truebrain
2011-12-19(svn r23604) -Add: initial support for GameScriptstruebrain