Age | Commit message (Expand) | Author |
---|---|---|
2019-03-20 | Remove: ENABLE_NETWORK switch | Patric Stout |
2018-04-23 | Fix: Typo in game.hpp | gdinit |
2013-03-22 | (svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar. | frosch |
2012-09-21 | (svn r24537) -Feature: Scripts can be suspended even if the game is still pro... | zuu |
2012-08-20 | (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the ... | yexo |
2011-12-19 | (svn r23634) -Add: support language files for GameScript (Rubidium) | truebrain |
2011-12-19 | (svn r23622) -Add: a set of events to trigger in a GameScript | truebrain |
2011-12-19 | (svn r23612) -Add: allow importing libraries in the same way as AI does, only... | truebrain |
2011-12-19 | (svn r23609) -Add: save/load all GameScript related material | truebrain |
2011-12-19 | (svn r23607) -Add: wire GameScript in all the GUIs | truebrain |
2011-12-19 | (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in t... | truebrain |
2011-12-19 | (svn r23604) -Add: initial support for GameScripts | truebrain |