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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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framerate_gui.cpp
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2021-03-01
Change: Zero out the gameloop timers when the game is paused
Charles Pigott
2021-03-01
Change: De-limit framerate window's framerate
Charles Pigott
2021-02-19
Feature: configurable refresh-rate and change default to 60fps
Patric Stout
2021-02-16
Fix: framerate window showed a slightly higher rate than actually measured (#...
Patric Stout
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-05-11
Add: Show memory allocations by GS and AI in framerate window
Niels Martin Hansen
2019-03-24
Codechange: Use override specifier in Window-derived classes.
peter1138
2019-02-23
Change: Framerate window can now scroll and resize
Niels Martin Hansen
2019-02-23
Add: Show performance of AI and GS in framerate window
Niels Martin Hansen
2019-01-12
Fix #6780: Some windows didn't get updated from OnTick() (#7048)
PeterN
2018-11-25
Fix #6864: Normalise colour use in Frame rate window
Niels Martin Hansen
2018-11-25
Doc: More notes for developers adding new PerformanceElements
Niels Martin Hansen
2018-07-23
Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to s...
J0an Josep
2018-07-19
Feature: Framerate display window (#6822)
Niels Martin Hansen