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path: root/src/fontdetection.cpp
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2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ↵glx
macro _WIN32
2018-04-10Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available.Michael Lutz
2014-07-30(svn r26709) -Fix (r15892 and others) [FS#6069]: [OSX] Compilation fails ↵planetmaker
with some lzo2 versions if we define __LP64__ as 0 instead of checking whether it is defined (kernigh2)
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-08-05(svn r25676) -Fix: [Win32] The ANSI code page is not UTF-8 for non-Unicode ↵michi_cc
builds.
2013-08-05(svn r25663) -Fix [FS#4857]: [OSX] Monospace font detection.michi_cc
2013-08-05(svn r25662) -Fix: [OSX] Better rejection of unsuitable fonts during ↵michi_cc
fallback auto-detection.
2013-08-05(svn r25661) -Fix [FS#4847]: [OSX] Rework font detection to work even if no ↵michi_cc
default font sprites are present.
2013-06-23(svn r25450) -Fix: compilation without freetyperubidium
2013-06-23(svn r25447) -Fix (r25437): [OSX] Compilation was brokenplanetmaker
2013-06-23(svn r25440) -Fix: MSVC compilation errorrubidium
2013-06-23(svn r25436) -Codechange: split the font detection code out of the font ↵rubidium
caching code