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path: root/src/fontcache.cpp
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2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout
Emscripten compiles to WASM, which can be loaded via HTML / JavaScript. This allows you to play OpenTTD inside a browser. Co-authored-by: milek7 <me@milek7.pl>
2020-05-21Codechange: Consistently use WChar when passing characters around, and also ↵Michael Lutz
define it as char32_t.
2020-05-21Codechange: Replace SmallPair with std::pair.Michael Lutz
std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-05-14Add: [Win32] Support for loading fonts from a file for the GDI font renderer.Michael Lutz
2019-05-14Codechange: [Win32] Pass a native GDI font description around when we have ↵Michael Lutz
one, instead of repeatedly guessing the font.
2019-05-14Add: [Win32] GDI engine for font glyph rendering as a replacement for ↵Michael Lutz
including FreeType. Building with FreeType is still possible and will take precedence over the GDI renderer, but the project files don't include FreeType anymore by default. Combining GDI rendering with ICU text layout is untested.
2019-05-14Codechange: Refactor the Freetype font cache into a generic part that does ↵Michael Lutz
not depend on Freetype and into one that does. This makes it easier to add other TrueType font rendering engines.
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-26Codechange: Replaced SmallVector::[Begin|End]() with std alternativesHenry Wilson
2019-02-24Fix #7266: Reorder reinitialization of caches when changing font zoom level. ↵PeterN
(#7273)
2019-02-23Fix #7003: Freetype fonts were scaled by both GUI and Font zoom levels. (#7267)PeterN
2019-02-23Feature: Add option to adjust font size separately from GUI size. (#7003)Greg Carlin
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-01-17Fix #7032: use the same mode to load and render glyphsglx
2018-12-08Add: [OSX] Text layout using the native CoreText API.Michael Lutz
By default, the native API will be used instead of ICU, but if ICU is forced in using configure, it will take precedence.
2018-06-17Fix: Scale default FreeType font size selection by UI zoom level.Michael Lutz
2018-06-06Add: [Win32] Text layout using the native Windows Uniscribe library.Michael Lutz
Uniscribe is sometimes producing different results compared to ICU, especially when RTL and LTR content is mixed. Comparing the results to other programs (like editors or web browsers) leads me to believe that the result are at least not worse than ICU and possibly better.
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-07-11(svn r27888) -Fix: Member access coding style (adf88)frosch
2017-04-23(svn r27859) -Revert (r27858): Committed too much :(peter1138
2017-04-23(svn r27858) -Change [FS#6560]: Add missing game script event for ships ↵peter1138
arriving at a station. (juanjo)
2015-03-15(svn r27187) -Fix: Code style.frosch
2015-02-01(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ↵frosch
ScaleGUITrad().
2014-12-11(svn r27079) -Fix: Compilation with freetype2 version 2.5.4 and newer (AMDmi3)planetmaker
2014-10-15(svn r27020) -Cleanup: some coding style consistency improvements (mostly ↵rubidium
spaces)
2014-10-14(svn r27015) -Codechange: Also scale the character spacing for fonts without ↵peter1138
shadow.
2014-10-12(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.peter1138
2014-10-12(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some ↵rubidium
comments
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-03-03(svn r26389) -Fix [FS#5885]: Select a specific font size when freetype fails ↵fonsinchen
to select one automatically.
2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2013-12-22(svn r26170) -Feature-ish: add the currently used fonts to the crash logrubidium
2013-10-13(svn r25860) -Fix [FS#5737] (r25570): When clearing font cache, also clear ↵frosch
layout cache. (adf88)
2013-10-06(svn r25822) -Fix [FS#5704]: Searching for a suitable font failed, if one of ↵frosch
the fonts had no '?' glyph, and no baseset is installed.
2013-07-06(svn r25569) -Codechange: Cache all Font instances in a static container.frosch
2013-06-29(svn r25511) -Fix-ish: add the same printable key assert to the sprite font ↵rubidium
cache as the freetype font cache
2013-06-28(svn r25501) -Fix: compilation error on OS Xrubidium
2013-06-27(svn r25493) -Codechange: support for the safer variant of ICU's getFontTablerubidium
2013-06-25(svn r25469) -Add: method for getting the font tables from freetype fontsrubidium
2013-06-25(svn r25463) -Codechange: export more size related information from the fontsrubidium
2013-06-25(svn r25462) -Codechange: make a better distinction between characters and ↵rubidium
glyphs
2013-06-23(svn r25451) -Fix (r25445): Ini configuration for medium font was ↵frosch
overwritten by front configuration of other sizes.
2013-06-23(svn r25446) -Codechange: call sprite fontcache code from freetype font ↵rubidium
cache in case a sprite must be shown
2013-06-23(svn r25445) -Codechange: simplify the font loadingrubidium
2013-06-23(svn r25444) -Codechange: move sprite font code together with the other ↵rubidium
sprite font code
2013-06-23(svn r25443) -Codechange: move the glyph to sprite cache into the ↵rubidium
FreeTypeFontCache instance
2013-06-23(svn r25442) -Codechange: move height and ascender information into the ↵rubidium
FontCache instances
2013-06-23(svn r25441) -Codechange: move the freetype font allocation into the ↵rubidium
FreeTypeFontCache
2013-06-23(svn r25439) -Codechange: move the glyph to sprite ID mapping into the ↵rubidium
SpriteFontCache