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path: root/src/fios_gui.cpp
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2012-06-04(svn r24324) -Codechange: Turn functions dealing with Textbufs into member ↵frosch
functions.
2012-02-05(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUIsmatz
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-10(svn r23475) -Codechange: queue critical error messages, so when multiple ↵rubidium
happen you won't miss any
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-12-09(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to ↵yexo
'load savegame' and 'find network game' windows
2011-10-30(svn r23065) -Add: -q option to read a savegame, write some general info and ↵yexo
exit
2011-05-28(svn r22513) -Add: Allow for saving a heightmap from the file dialogue window.alberth
2011-05-28(svn r22512) -Add: Save heightmap.alberth
2011-05-27(svn r22500) -Doc: Fix and add fios doxygen documentation.alberth
2011-05-15(svn r22463) -Fix [FS#4615]: Update the fios GUI immediatelly after scanning ↵frosch
a new directory, so queued events reach the window when already updated.
2011-05-06(svn r22429) -Add: some constants for specific palette colours used in the GUI.frosch
2011-05-04(svn r22421) -Fix: Replace various references to Windows palette greyscale ↵frosch
indices with the DOS palette indices.
2011-04-17(svn r22345) -Change: Remove pixel limiter for text buffers.terkhen
2011-03-13(svn r22249) -Codechange: Process some more invalidation of IDs during ↵frosch
command scope.
2011-03-13(svn r22241) -Codechange: Add additional to-be-used parameter to ↵frosch
OnInvalidateData().
2011-01-22(svn r21895) -Cleanup: get rid of the unused SLD_NEW_GAMErubidium
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2010-12-05(svn r21406) -Codechange: rename some textbuf related names to make them a ↵rubidium
bit more descriptive
2010-11-12(svn r21151) -Fix [FS#4221]: Sort arrow wasn't accounted for in two windows ↵rubidium
causing it to be overwritten by the "sort by" string
2010-11-07(svn r21116) -Add [FS#3012]: Reduce the chances to accidentially break ↵planetmaker
savegames with NewGRFs
2010-08-12(svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and ↵frosch
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
2010-08-12(svn r20453) -Codechange: Remove direct accesses to Window::hscroll, vscroll ↵frosch
and vscroll2. Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
2010-08-12(svn r20452) -Codechange: Remove NWidgetCore::FindScrollbar() and associate ↵frosch
scrollbar explicitly using a NWidgetPart via SetScrollbar().
2010-08-01(svn r20289) -Codechange: Unify fall through coding style.terkhen
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-26(svn r20223) -Codechange: Replace scrolled row calculations by a call to ↵alberth
GetScrolledRowFromWidget().
2010-07-02(svn r20043) -Codechange: Introduce vertical alignment for ↵alberth
DrawStringMultiLine().
2010-06-13(svn r19984) -Feature: Show some savegame details when selecting items in ↵frosch
saveload GUIs.
2010-06-13(svn r19983) -Add: Separate nested widget array for load heightmap GUI.frosch
2010-06-13(svn r19982) -Codechange: Shuffle some widget positions in saveload GUIs.frosch
2010-06-13(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.frosch
2010-06-13(svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK.frosch
2010-06-13(svn r19978) -Add: Read settings during SL_LOAD_CHECK.frosch
2010-06-13(svn r19977) -Add: Read current date during SL_LOAD_CHECK.frosch
2010-06-13(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.frosch
2010-06-13(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.frosch
2010-06-12(svn r19966) -Codechange: Use InvalidateData() in saveload GUI when appropiate.frosch
2010-06-05(svn r19937) -Codechange: Move some fios related prototypes to fios.hfrosch
2010-06-03(svn r19917) -Codechange: Split save/load GUI to separate file.frosch