Age | Commit message (Collapse) | Author |
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maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF.
-Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
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SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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FiosType with it.
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most of SaveLoadDialogMode
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class.
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and move both to FileList.
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file list.
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class.
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function.
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definitions.
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file io code instead of assuming MAX_PATH is okay
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quite boring with -x -w
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Eagle_rainbow)
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path instead of a boolean (LordAro)
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exit
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once)
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some headers
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saveload GUIs.
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consisted of unrelated values use static const (u)int
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saveload window.
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determining old savegame name
Note this can't happen in current code
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strings.
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fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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didn't work
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there
-Codechange: convert smallvector from struct to class
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-Cleanup: some reincarnations of _fios_items in the code
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locations.
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with _ for non-globals, and use implicit enum numbering.
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