Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-04 | (svn r27653) -Fix(r27647): Rename FileOperation enum and values to ↵ | alberth | |
SaveLoadOperation to avoid nameclash with windows compiler toolkit. | |||
2016-09-04 | (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and ↵ | alberth | |
DetailedFileType. | |||
2016-09-04 | (svn r27649) -Codechange: Introduce detailed file type enum, rebuild ↵ | alberth | |
FiosType with it. | |||
2016-09-04 | (svn r27647) -Codechange: Introduce file operations, and use it to replace ↵ | alberth | |
most of SaveLoadDialogMode | |||
2016-09-04 | (svn r27639) -Codechange: Also always set the abstract ↵ | alberth | |
FileToSaveLoad::filetype when setting a mode. | |||
2016-09-04 | (svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType ↵ | alberth | |
function. | |||
2016-09-04 | (svn r27636) -Codechange: Rename FileType to AbstractFileType. | alberth | |
2013-11-13 | (svn r25975) -Feature [FS#5385]: XDG base directory support | rubidium | |
2012-12-09 | (svn r24804) -Add: Separate subdirectory for screenshots. | frosch | |
2012-01-01 | (svn r23704) -Doc: Doxygen comment fixes and additions. | alberth | |
2011-12-19 | (svn r23612) -Add: allow importing libraries in the same way as AI does, ↵ | truebrain | |
only with GS prefix (and in game/library) | |||
2011-12-19 | (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from ↵ | truebrain | |
that directory | |||
2011-11-14 | (svn r23219) -Change: different directories for basesets and newgrfs. So ↵ | rubidium | |
data to baseset or newgrf, and gm to baseset | |||
2011-08-24 | (svn r22822) -Codechange: make a distinction between base sets and newgrfs ↵ | rubidium | |
for their directory | |||
2010-03-23 | (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT ↵ | smatz | |
and DECLARE_ENUM_AS_BIT_SET | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-01-17 | (svn r15126) -Feature: downloading content from a central server ↵ | rubidium | |
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. | |||
2009-01-14 | (svn r15082) -Codechange: make the AI library path also a searchdir instead ↵ | rubidium | |
of manually manufacturing it into a searchdir. | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2008-08-31 | (svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵ | rubidium | |
fileio_func.h so not everything that includes saveload.h needs to include everything else too. |