Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-13 | (svn r10143) -Add: store the filename of the grfs opened and allow easy ↵ | truelight | |
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format | |||
2007-06-12 | (svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) ↵ | rubidium | |
from savegame names. Based on a patch by TheJosh. | |||
2007-03-17 | (svn r9266) -Codechange: unify the retrieval of the base paths a little more. | rubidium | |
2007-03-12 | (svn r9129) -Codechange: unify parts of DeterminePaths. | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-03 | (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing ↵ | belugas | |
tags and (more than just) a few comments style. | |||
2007-03-01 | (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few ↵ | belugas | |
comments style. | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |