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path: root/src/error_gui.cpp
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2020-09-24Feature: Make news and errors close hotkeys configurabledP
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
2019-11-14Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPositionJonathan G Rennison
This fixes part A of #7619, but not part B. Vehicle::x_pos and Vehicle::y_pos are not required to be within the map bounds. See also: GetTileHeightBelowAircraft()
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-10-06Fix 71a3e8346: strings need to be copied too.Michael Lutz
If it's not, iterating on it in a loop is quite pointless.
2019-10-04Fix 71a3e8346: decode_params need to be copied too (#7760)glx22
2019-09-30Fix: GCC9's warnings about deprecated implicit assignment operatorsCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override specifier in Window-derived classes.peter1138
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2015-06-20(svn r27307) -Fix [FS#6259]: Error message window with manager face failed ↵frosch
with GUI zoom. (Johnnei)
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-01-12(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack ↵frosch
in the TextRefStack.
2013-08-05(svn r25668) -Codechange: Pass proper Unicode UCS-4 characters instead of ↵michi_cc
just UCS-2 to the window key press handlers.
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-07-08(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base ↵frosch
set critical; just load a different one and display an in-game error later on.
2012-05-14(svn r24250) -Fix [FS#5154]: Do not immediately display error messages from ↵frosch
parsing the cfg file, but schedule them for displaying after the GUI is prepared for it.
2012-05-14(svn r24249) -Codechange: Split the extraction of current DParams from the ↵frosch
ErrorMessageData constructor into a separate function.
2012-05-14(svn r24248) -Codechange: Move ErrorMessageData class definition to header file.frosch
2012-01-15(svn r23803) -Fix [FS#4969]: newgrf textstack was not properly used when ↵yexo
storing parameters for the error message window
2011-12-17(svn r23583) -Codechange: prevent name collision with strgen variablerubidium
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-11(svn r23493) -Fix (r23476): clearing errors didn't clear the currently shown ↵rubidium
critical error
2011-12-10(svn r23479) -Codechange: keep a copy of raw strings from the parameters of ↵rubidium
the error messages
2011-12-10(svn r23476) -Codechange: use the error queue to replace switch mode error ↵rubidium
strings, again making it possible to return multiple errors
2011-12-10(svn r23475) -Codechange: queue critical error messages, so when multiple ↵rubidium
happen you won't miss any
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-12-10(svn r23473) -Codechange: refactor the error message data into a separate ↵rubidium
structure
2011-12-10(svn r23471) -Codechange: move the error related code out of misc_gui.cpp ↵rubidium
into error_gui.cpp