Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-17 | (svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of ↵ | rubidium | |
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant. | |||
2009-03-25 | (svn r15845) -Fix: Ancient comments | peter1138 | |
2009-02-02 | (svn r15321) -Codechange: Load road vehicle 'realistic' acceleration ↵ | peter1138 | |
properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used. | |||
2009-01-06 | (svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick ↵ | peter1138 | |
(code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'. | |||
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-13 | (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool ↵ | frosch | |
to their own file. | |||
2008-08-15 | (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, ↵ | peter1138 | |
indicating what it actually is. | |||
2008-08-13 | (svn r14063) -Codechange: replace some "magic" constants with enumified ↵ | rubidium | |
constants. | |||
2008-07-26 | (svn r13844) -Fix (r13074, r13591): Power, running cost and capacity of ↵ | frosch | |
multiheaded engines were (too often) doubled in newspaper resp. offer window. | |||
2008-06-05 | (svn r13388) -Codechange: Remove "my invented flag for something that is a ↵ | peter1138 | |
wagon" | |||
2008-05-27 | (svn r13287) -Codechange: move engine list gui code away from engine.cpp ↵ | peter1138 | |
(and its headers) to engine_gui.cpp | |||
2008-05-07 | (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ ↵ | smatz | |
wrapper for CBlobT | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-03-28 | (svn r12476) -Codechange: split type engine related types from engine.h (and ↵ | rubidium | |
openttd.h) to engine_type.h. |