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2014-09-07(svn r26804) -Feature: Allow hiding of non-interesting engines in the build ↵alberth
vehicle GUI.
2014-09-07(svn r26799) -Codechange: Export vehicle sorting data and functions.alberth
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-11-01(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to ↵frosch
draw different sprites on the map and in various GUIs.
2010-01-21(svn r18872) -Codechange: introduce PaletteID and use itrubidium
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-11-16(svn r18121) -Codechange: pass the maximum left/right location to the ↵rubidium
Draw*Engine functions
2009-09-13(svn r17530) -Codechange: use QSortT instead of qsort for sorting EngineIDsrubidium
2009-08-30(svn r17328) -Codechange: Get the vehicle technical data as string rather ↵alberth
than having it printed.
2009-08-30(svn r17327) -Codechange: Allow external use of GetEngineCategoryName().alberth
2009-08-30(svn r17325) -Codechange: Un-duplicate engine drawing routines.alberth
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-04-12(svn r16042) -Feature [FS#1941]: Allow filtering of vehicle purchase lists ↵frosch
by cargo. Based on patch by sbr.
2008-05-28(svn r13314) -Codechange: Switch EngineList from std::vector to GUIListpeter1138
2008-05-27(svn r13287) -Codechange: move engine list gui code away from engine.cpp ↵peter1138
(and its headers) to engine_gui.cpp