Age | Commit message (Collapse) | Author |
|
better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
|
place money in some string.
|
|
in the news item for new vehicles
|
|
coding style (and rest of the code).
|
|
|
|
respect to the news of new vehicles.
|
|
the news, it said "new railway locomotive available - railway locomotive".
|
|
velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type.
|
|
a few comments style.
Some documentation addition, when i can easily supply them
|
|
|
|
|
|
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
|
|
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
|
|
values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
|
|
stillunknown and pv2b.
|
|
renamed to .cpp)
|