Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-08 | (svn r15412) -Fix: Clearing custom engine names could cause desyncs due to ↵ | peter1138 | |
be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented. | |||
2009-01-23 | (svn r15216) -Feature: native support for Transport Tycoon (Original) ↵ | smatz | |
savegames. Based on SVXConverter's source code and documentation by Roman Vetter | |||
2009-01-20 | (svn r15166) -Codechange: reduce number of includes in afterload.cpp | smatz | |
2009-01-08 | (svn r14926) -Feature: Automatically set last engine ageing year to the last ↵ | peter1138 | |
'introduction year plus half model life', to allow engines later than 2050 to appear. | |||
2008-12-16 | (svn r14683) -Change: only say a engine/vehicle is refittable when it can be ↵ | rubidium | |
refitted to at least two cargo type or when it has subcargos. NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain. | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-05-27 | (svn r13287) -Codechange: move engine list gui code away from engine.cpp ↵ | peter1138 | |
(and its headers) to engine_gui.cpp | |||
2008-05-13 | (svn r13077) -Codechange: move function that updates cached num_engines to ↵ | smatz | |
engine.cpp, make it run only 1 loop | |||
2008-05-07 | (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ ↵ | smatz | |
wrapper for CBlobT | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-19 | (svn r12787) -Documentation: add/fix documentation of some functions. Patch ↵ | rubidium | |
by Alberth. | |||
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. |