Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-25 | (svn r12244) -Fix (r12150): typo resulting in no players are given the ↵ | smatz | |
engine preview offer | |||
2008-02-15 | (svn r12150) -Fix (r12143): compiler warnings - possible use of ↵ | smatz | |
uninitialised variable | |||
2008-02-15 | (svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ↵ | peter1138 | |
ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. | |||
2008-02-08 | (svn r12084) -Fix: 'Early retirement'-properties are signed. | frosch | |
2008-02-04 | (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... | peter1138 | |
2008-01-24 | (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead ↵ | peter1138 | |
of for-loops | |||
2008-01-24 | (svn r11970) -Cleanup: Remove old comment | peter1138 | |
2008-01-16 | (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ↵ | bjarni | |
ALL_GROUP | |||
2008-01-13 | (svn r11834) -Codechange: only include settings_type.h if needed. | rubidium | |
2008-01-13 | (svn r11832) -Codechange: get rid of (quite) some VARDEFs. | rubidium | |
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-12 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵ | peter1138 | |
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-09 | (svn r11789) -Codechange: coding style for global variable names | peter1138 | |
2008-01-09 | (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed... | rubidium | |
2008-01-08 | (svn r11784) -Codechange: set up initial engine data in one place | peter1138 | |
2008-01-08 | (svn r11783) -Codechange: compare engine type with its type property, not by ↵ | peter1138 | |
its index | |||
2008-01-07 | (svn r11777) -Codechange: split the string header and make do not include it ↵ | rubidium | |
when it's not necessary. | |||
2008-01-07 | (svn r11775) -Codechange: move all autoreplace/autorenew functions to a ↵ | rubidium | |
single location. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-26 | (svn r11702) -Codechange: move all date related stuff to date*. | rubidium | |
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to ↵ | rubidium | |
their respective places. | |||
2007-12-21 | (svn r11675) -Codechange: split the string types from the string functions. | rubidium | |
2007-11-20 | (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ↵ | skidd13 | |
remaining to fit with the naming style | |||
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵ | skidd13 | |
style | |||
2007-08-02 | (svn r10757) -Codechange: make the engine renew struct use the pool item ↵ | rubidium | |
class as super class. | |||
2007-07-14 | (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by ↵ | rubidium | |
Matthias Wolf. | |||
2007-06-27 | (svn r10364) -Fix [FS#706]: checking for duplicate custom names was ↵ | peter1138 | |
inconsistent, and tested all 'namespaces'. now only check names of the same type. | |||
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-05-25 | (svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF ↵ | rubidium | |
updates. | |||
2007-05-25 | (svn r9917) -Codechange: prepare some more areas for more road types. | rubidium | |
2007-05-19 | (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵ | rubidium | |
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. | |||
2007-05-10 | (svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement. | peter1138 | |
2007-04-26 | (svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't ↵ | peter1138 | |
available yet. This also affects the rail purchase window. | |||
2007-04-20 | (svn r9688) -Codechange: Created a function to get default cargo type for a ↵ | bjarni | |
cargo type | |||
2007-04-17 | (svn r9662) -Documentation: Doxygen corrections and @file omissions | belugas | |
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-03 | (svn r9001) -Codechange: remove duplication of functions and strings with ↵ | rubidium | |
respect to the news of new vehicles. | |||
2007-02-28 | (svn r8944) -Codechange: Move the enum describing the bitmask of ↵ | maedhros | |
Engine.flags to engine.h and give the enum values better names. | |||
2007-02-23 | (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and ↵ | belugas | |
a few comments style. Some documentation addition, when i can easily supply them | |||
2007-02-10 | (svn r8660) -Fix | tron | |
-Codechange: Remove _avail_aircraft Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it. Further it is unnecessary to store it in savegams. | |||
2007-02-06 | (svn r8610) -Codechange/Feature: rewrote the list handling in the ↵ | bjarni | |
autoreplace window -The user will notice the following changes: All vehicle types behaves in the same way Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF) Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list -The code changes: Instead of looping all engines all the time, each list generates a list like the build windows This ensures consistent list generation since only one function can loop all engines Unified code for all vehicle types It now use the lists to call the drawing code in the build vehicle window Works on selected EngineIDs instead of selected index in the list | |||
2007-01-30 | (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member ↵ | belugas | |
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified. -Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis. | |||
2007-01-27 | (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵ | Darkvater | |
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. | |||
2007-01-26 | (svn r8410) -Fix | tron | |
-Fix: Fix an out of bounds array access when assigning the engine type in the _engine array This usually hits the _engine_name_strings array and causes an invalid StringID, though it depends on the compiler which data structure gets placed after the _engines array. Most probably this was exposed by removing railtype from Engine, which changed the size of this struct. | |||
2007-01-24 | (svn r8385) -Fix | tron | |
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest. |