Age | Commit message (Collapse) | Author |
|
to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
|
|
multipliers when refitting vehicles, which do not use callback 15.
|
|
|
|
|
|
|
|
|
|
|
|
Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity().
|
|
|
|
GetVehicleProperty().
|
|
Engine::DetermineCapacity().
|
|
savegame, just like it's running when NewGRFs are changed during a game
|
|
Vehicle to simplify code.
|
|
GroupStatistics::UpdateAfterLoad().
|
|
|
|
but compute it like num_engines on load.
|
|
|
|
aircrafts always defaulted to passenger cargo.
|
|
|
|
validness anymore. The pool knows that on its own.
|
|
|
|
new pool items while loading old savegames
|
|
deal with no longer existing Engine items after resetting the pool.
|
|
still associated to a GRF.
|
|
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
|
|
for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available
|
|
be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
|
|
|
|
|
|
'resetengines'
|
|
for ships and RVs (Hirundo)
|
|
value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo)
|
|
|
|
0x15 (Speed).
|
|
0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort).
|
|
the first vehicle of their type becomes available.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
"base" unit for aircraft speeds
|
|
though there are 32bit available.
|
|
|
|
build menu
|
|
not set, use a default value of 4C.
|
|
for road vehicles.
|
|
and 11. (Eddi)
|
|
if a header require a header make it include that header
|