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2008-07-18(svn r13731) -Codechange: make a pool of the array of players.rubidium
2008-06-05(svn r13388) -Codechange: Remove "my invented flag for something that is a ↵peter1138
wagon"
2008-05-29(svn r13331) -Fix (r12924): Wrong include type for (sdt::)mappeter1138
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-27(svn r13287) -Codechange: move engine list gui code away from engine.cpp ↵peter1138
(and its headers) to engine_gui.cpp
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-18(svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together ↵smatz
with EngList_Sort()
2008-05-15(svn r13100) -Codechange: reduce the amount of parameters passed via ↵rubidium
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-14(svn r13089) -Fix (r13072): MorphOS compilation was brokensmatz
2008-05-14(svn r13086) -Fix: do not crash badly after loading a newgrf with engines ↵smatz
in-game that often
2008-05-13(svn r13077) -Codechange: move function that updates cached num_engines to ↵smatz
engine.cpp, make it run only 1 loop
2008-05-13(svn r13072) -Fix (r12995): possible out-of-bounds accesssmatz
2008-05-13(svn r13065) -Codechange: remove the need for the news string callbacks. ↵rubidium
Patch by Cirdan.
2008-05-07(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ ↵smatz
wrapper for CBlobT
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-29(svn r12924) -Feature: Introducing the so called 'engine pool' which ↵peter1138
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-23(svn r12855) -Codechange: do not use autoptr's for testing whether certain ↵rubidium
objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
2008-04-06(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify ↵smatz
compiler's decisions about inlining
2008-03-31(svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵rubidium
unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-28(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.rubidium
2008-02-25(svn r12244) -Fix (r12150): typo resulting in no players are given the ↵smatz
engine preview offer
2008-02-15(svn r12150) -Fix (r12143): compiler warnings - possible use of ↵smatz
uninitialised variable
2008-02-15(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ↵peter1138
ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
2008-02-08(svn r12084) -Fix: 'Early retirement'-properties are signed.frosch
2008-02-04(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...peter1138
2008-01-24(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead ↵peter1138
of for-loops
2008-01-24(svn r11970) -Cleanup: Remove old commentpeter1138
2008-01-16(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ↵bjarni
ALL_GROUP
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵peter1138
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11789) -Codechange: coding style for global variable namespeter1138
2008-01-09(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...rubidium
2008-01-08(svn r11784) -Codechange: set up initial engine data in one placepeter1138
2008-01-08(svn r11783) -Codechange: compare engine type with its type property, not by ↵peter1138
its index
2008-01-07(svn r11777) -Codechange: split the string header and make do not include it ↵rubidium
when it's not necessary.
2008-01-07(svn r11775) -Codechange: move all autoreplace/autorenew functions to a ↵rubidium
single location.
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-11-20(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style
2007-08-02(svn r10757) -Codechange: make the engine renew struct use the pool item ↵rubidium
class as super class.
2007-07-14(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by ↵rubidium
Matthias Wolf.