Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵ | belugas | |
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. | |||
2007-10-20 | (svn r11313) -Codechange: prepare several pieces of code so the can handle ↵ | rubidium | |
some new slopes. Patch by frosch. | |||
2007-09-19 | (svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵ | rubidium | |
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. | |||
2007-09-07 | (svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of ↵ | rubidium | |
catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. | |||
2007-08-25 | (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn ↵ | rubidium | |
non-transparant when the other catenary was drawn transparant. Patch by smatz. | |||
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵ | rubidium | |
"road" everywhere except in the tile type. | |||
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to ↵ | rubidium | |
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. | |||
2007-07-26 | (svn r10696) -Codechange: remove duplication of the "make sprite ↵ | rubidium | |
transparent" code. | |||
2007-06-22 | (svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was ↵ | rubidium | |
disabled. Patch by B. N. SmatZ!. | |||
2007-05-26 | (svn r9931) -Fix: some glitches with catenary and bridges. | rubidium | |
2007-04-12 | (svn r9609) -Codechange: Move some function prototypes out of functions.h ↵ | maedhros | |
and into landscape.h, and add a few where they didn't exist. | |||
2007-04-11 | (svn r9598) -Fix (r9563): brainfart? in elrail transparency. who knows... | peter1138 | |
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. | |||
2007-03-09 | (svn r9078) -Codechange: coding style. | rubidium | |
2007-03-09 | (svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel ↵ | rubidium | |
entrances. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-02-27 | (svn r8935) -Codechange: unification of track type between road and rail ↵ | rubidium | |
tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. | |||
2007-02-23 | (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵ | belugas | |
files with the @file tag as well as a few general comments style | |||
2007-01-24 | (svn r8385) -Fix | tron | |
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |