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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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effectvehicle.cpp
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Author
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2018-05-22
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
PeterN
2016-10-16
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
frosch
2016-10-16
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleS...
frosch
2016-10-16
(svn r27664) -Codechange: Deduplicate code for animating effect vehicles.
frosch
2014-09-20
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicl...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-12-23
(svn r24846) -Add: Advanced settings to disable certain sound effects.
frosch
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2012-01-02
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimali...
truebrain
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-05-28
(svn r22506) -Feature [FS#4625]: Make the transparency options for industries...
frosch
2011-05-28
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke ...
frosch
2011-05-28
(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effe...
frosch
2011-05-28
(svn r22503) -Doc: EffectVehicleType.
frosch
2011-05-02
(svn r22411) -Document: another bunch of bits
rubidium
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-08-30
(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByT...
smatz
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-05-22
(svn r16384) -Codechange: move u.effect to EffectVehicle
rubidium
2009-05-22
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle wa...
smatz
2009-03-11
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge Vehi...
rubidium
2009-03-11
(svn r15675) -Codechange: don't unnecessarily mark vehicles dirty before dele...
rubidium
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-10
(svn r14949) -Cleanup: pointer coding style
rubidium
2009-01-09
(svn r14933) -Codechange: check the whether a pool item can be constructed in...
rubidium
2009-01-09
(svn r14931) -Fix [FS#2512]: the "animation state" of the bubbles was stored ...
rubidium
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz
2008-09-30
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
rubidium
2008-08-20
(svn r14110) -Fix: desyncs due to bubbles in toyland
glx
2008-05-30
(svn r13343) -Codechange: reorder/move variable/functions in the network head...
rubidium
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-04-20
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
rubidium