Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-08 | (svn r18008) -Codechange: Rename NUM_PRICES to PR_END, and use the Price ↵ | frosch | |
enum some more. | |||
2009-11-07 | (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. | frosch | |
2009-09-06 | (svn r17433) -Codechange: Store cumulated inflation in savegame and compute ↵ | frosch | |
all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-08 | (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵ | smatz | |
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies | |||
2009-06-29 | (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for ↵ | rubidium | |
whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others: * cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money. | |||
2009-05-23 | (svn r16403) -Codechange: move code related to subsidies to separate file | smatz | |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-07-26 | (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs ↵ | peter1138 | |
are changed and cargo types are added, so that cargo payment rates are correct. | |||
2008-03-28 | (svn r12468) -Codechange: move some type related stuff from station.h (and ↵ | rubidium | |
openttd.h) to station_type.h. | |||
2008-02-21 | (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road ↵ | peter1138 | |
vehicles' running cost, and show running cost of wagons if they have it. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-07 | (svn r11776) -Codechange: more header splittings to reduce the dependencies. | rubidium | |
2007-12-25 | (svn r11700) -Codechange: reduce the amount of unnecessary includes. | rubidium | |
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium | |
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to ↵ | rubidium | |
their respective places. |