Age | Commit message (Collapse) | Author |
|
|
|
deletion of companies as the removal of a company could lead to wrong names in the news messages.
|
|
with all other structs/classes that are in a pool.
|
|
due to wrong (and unneeded) type conversions in the saveload code.
|
|
equivalent constant
|
|
inflation rates
|
|
headers so that nothing from the network directory needs to include basically all network headers.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
|
|
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
|
|
|
window_gui.h only needs to be included in *_gui.cpp.
|
|
anymore. Patch by Cirdan.
|
|
|
|
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
|
|
Patch by Cirdan.
|
|
store a second tile to skip to (in news messages). Patch by cirdan.
|
|
declarations.
|
|
something more than whitespace as description of files that don't have a description.
|
|
player/company names were not properly reset/freed after bankrupt (before new player start)
|
|
WindowClass lookup
|
|
it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
|
|
(Thanks to mart3p for samples and fixes)
|
|
little more clear that 'transfer' is just an unload type.
|
|
-Feature: ability to force a vehicle to not unload at a station.
|
|
load and full load any based on the patch setting instead of using the patch setting directly.
|
|
|
|
|
|
compilation/testing was flawed.
|
|
bit of coding style
|
|
unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
|
station_func.h.
|
|
|
|
vehicles' running cost, and show running cost of wagons if they have it.
|
|
|
|
train had negative income
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
|
|
day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
|
|
aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
|
|
disaster too
|
|
crossing and after loading older savegame
|
|
building/removing a large block of track/signals/station
|
|
with other cases of *B_* vs *_* like VETSB_* and VETS_*.
|
|
complex detection later
|
|
unneeded include from openttd.h.
|
|
|
|
continuously while train waiting in station.
|
|
long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
|
|
with an adjacent station in the same axis crashed.
|