Age | Commit message (Collapse) | Author |
|
|
|
a macro (skidd13)
|
|
the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
|
|
Money supports that now too.
|
|
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
|
|
(according to TTDP's source code, not "the" specs) that it should take the "default" one.
|
|
|
|
|
|
type 'bool' in operation
|
|
indicators of everyone. Patch by SmatZ.
|
|
performance rating calculation.
|
|
functions. Based on patches by skidd13, SmatZ and Belugas.
|
|
station should get goods was not done properly.
|
|
company or a bankrupted/non-existant company.
|
|
Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
|
|
cargo too.
|
|
there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up.
|
|
still thought that companies were described by two parameters instead of one.
|
|
the vehicle-income, not from the route-income (tnx to RichK for all the info)
|
|
vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
|
|
called LT_NORMAL :)
|
|
make it more obvious and less hidden what actually happens. Based on a patch by rfalke.
|
|
another way.
|
|
variables.h to strings.h
|
|
-Fix: cargo payment rates diverge from cost rates making it impossible to make any profit after a certain number of years.
Both are solved by stopping the inflation after 170 years; there is absolutely no point in continueing the inflation after that as it only makes the game have overflows at some point that cannot be solved; using larger variables only delays the inevitable.
|
|
|
|
industries.
|
|
when you click on an industry, more flexible to allow easier integration with newindustries.
|
|
regarding to the creation of the industries.
|
|
|
|
place to another; like compiling the wrong checkout.
|
|
|
|
|
|
now taking 1 (not 2) parameters. also remove an unnecessary dereference.
|
|
|
|
(president) name
by index
|
|
complaining compiler...
|
|
vehicle is loading, down meaning vehicle is unloading
|
|
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
|
|
better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
|
vehicle is while loading/unloading (TheJosh)
|
|
place money in some string.
|
|
issues. Thanks to benc for providing the patch.
|
|
|
|
overflowing them should become a little harder.
|
|
previous commit
|
|
|
|
money64, which is now renamed to player_money.
|
|
easily modified.
|
|
|