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path: root/src/economy.cpp
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2009-07-24(svn r16933) -Fix [FS#3054] (r16694): vehicles would wait "very long" when ↵rubidium
they had nothing to unload and gradual loading was disabled.
2009-07-22(svn r16912) -Codechange: split waypoint.h in waypoint_base.h and ↵rubidium
waypoint_func.h
2009-07-21(svn r16901) -Fix [FS#3046] (rpbs): when marking trains stuck don't reset ↵rubidium
the unload counter/stuck when the vehicle is unloading. It'll be automatically reset once the vehicle wants to leave the station
2009-07-18(svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing ↵smatz
subsidy's age
2009-07-16(svn r16852) -Codechange: use FOR_ALL_CARGOSPECS for iterating over all ↵smatz
valid CargoSpecs
2009-07-16(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()smatz
2009-07-13(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraftsmatz
2009-07-13(svn r16813) -Codechange: make IsEngineCountable() member of Vehiclesmatz
2009-07-04(svn r16736) -Codechange: give some station enums a name and use that ↵rubidium
instead of 'byte'.
2009-07-01(svn r16714) -Codechange: use pool-like accessors for Subsidysmatz
2009-07-01(svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over ↵smatz
all subsidies
2009-07-01(svn r16707) -Fix [FS#3007] (r16693): under some circumstances vehicles ↵rubidium
would skip loading as they thought nothing could be unloaded or loaded.
2009-07-01(svn r16706) -Fix (r16694): acquiring a subsidy resulted in an assertion.rubidium
2009-06-29(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for ↵rubidium
whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others: * cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
2009-06-29(svn r16693) -Fix [FS#3004] (r16883): cargo income was not added to the ↵rubidium
vehicle's profit.
2009-06-28(svn r16683) -Codechange: move the cargo payment handling to a seperate ↵rubidium
class. Based on ideas of fonso/fonsinchen.
2009-06-28(svn r16682) -Codechange: make (static) industry list used to trigger the ↵rubidium
industries' production compile unit static instead of passing it around as pointer
2009-06-28(svn r16681) -Codechange: only resolve the company once for vehicle payment ↵rubidium
instead of each time a cargo packet is delivered
2009-06-28(svn r16680) -Codechange: don't go through all the station unloading stuff ↵rubidium
when there is no vehicle at the station
2009-06-25(svn r16654) -Codechange: cache industries in station's coverage area ↵smatz
instead of searching them everytime payment is made
2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-10(svn r16559) -Codechange: introduce Company::IsValidAiID() and ↵smatz
Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-27(svn r16453) -Fix: Move some code around so a company is no longer used ↵yexo
after deleting it
2009-05-24(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced ↵frosch
vehicles/stations/industries are deleted.
2009-05-23(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when ↵smatz
source station is deleted
2009-05-23(svn r16403) -Codechange: move code related to subsidies to separate filesmatz
2009-05-22(svn r16393) -Codechange: move VehicleRail to Train.rubidium
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-03-15(svn r15726) -Codechange: unify coding style for const pointerssmatz
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-02-26(svn r15588) -Fix: change owner of waypoints and deleted stations when ↵smatz
merging companies or when a company benkrupts
2009-02-25(svn r15574) -Fix [FS#2680]: force unload not working when trying to force ↵rubidium
unload at the station where you received the cargo
2009-02-21(svn r15547) -Codechange: Eliminate all == and != comparisons between ↵frosch
v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs.
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-07(svn r15396) -Fix [FS#2601](r15027): since AIs can have vehicle groups now, ↵smatz
convert the groups correctly
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-04(svn r14825) -Fix: pay the correct amount of interest instead of a few ↵rubidium
percent too little a year
2009-01-03(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid ↵smatz
depots, industries, towns and waypoints
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.