Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
_video_driver is being set before the operating system has time to perform the first "paint" callback
|
|
|
|
the return is not NULL)
|
|
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
|
driver factory instatiations
|
|
don't need to cast to void/non-const before being able to free
|
|
blitter which OpenTTD uses to decide which blitter to load.
|
|
|
|
|
|
|
|
_rightclick_emulate
|
|
if a header require a header make it include that header
|
|
|
|
which were sometimes missing and sometimes just typos
|
|
|
|
(video) drivers, but show an error message that no driver could be found. You can still explicitly start the null drivers thought.
|
|
unnecessarily add it.
|
|
|
|
|
|
|
|
selection and parameters.
|
|
but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly.
|
|
blitter and driver names
Removes indirect dependency on <string> for 20 files, reduces binary size by 16kB
|
|
Dimension instead of uint16[2] for resolutions
|
|
header file (saves ~16kB)
|
|
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
|
without asserts
|
|
something more than whitespace as description of files that don't have a description.
|
|
to reduce binary size and compile time
|
|
logical location.
|
|
when it's not necessary.
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
sound/music/video drivers, using self-registration based on the blitter-model.
|
|
|
|
|
|
a few comments style.
Some documentation addition, when i can easily supply them
|
|
simular to timidity via extmidi)
[PSP] -Add: added PSP specific code for libtimidity. libtimidity code is based on the work of Turulo. Tnx a bunch!
|
|
later.
|
|
renamed to .cpp)
|