Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-15 | (svn r13104) -Codechange: make ResetObjectToPlace safe to be called ↵ | rubidium | |
recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows. | |||
2008-05-09 | (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, ↵ | rubidium | |
rename WE_4 to something more descriptive and correct some (completely incorrect) comments. | |||
2008-05-08 | (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of ↵ | rubidium | |
Window. | |||
2008-05-08 | (svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵ | rubidium | |
a Window constructor. | |||
2008-05-07 | (svn r12987) -Codechange: split viewport and tile selection. | rubidium | |
2008-05-07 | (svn r12983) -Codechange [FS#1987] : Unification of all dynamite tools calls ↵ | belugas | |
to only one. Thanks to Roujin | |||
2008-05-06 | (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵ | rubidium | |
when it's certain that w != NULL. | |||
2008-05-06 | (svn r12975) -Codechange: replace DeleteWindow(w) with delete w. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-05-04 | (svn r12939) -Codechange: do not use the window proc to determine whether a ↵ | rubidium | |
toolbar is a rail toolbar, but use the window number. | |||
2008-04-06 | (svn r12596) -Feature: show what cargos a station could be supplied with. ↵ | rubidium | |
Patch by Roujin. | |||
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. | |||
2008-02-15 | (svn r12154) -Codechange: removed a magic number | glx | |
2008-01-27 | (svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows ↵ | peter1138 | |
if cargo acceptance list is too long. | |||
2008-01-25 | (svn r11983) -Codechange: Add some helper functions for slopes and use them. | frosch | |
2008-01-13 | (svn r11834) -Codechange: only include settings_type.h if needed. | rubidium | |
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-09 | (svn r11801) -Codechange: remove some unneeded includes from some header files. | rubidium | |
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium | |
2008-01-06 | (svn r11768) -Codechange: move some terraform related gui stuff from ↵ | rubidium | |
main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. | |||
2007-12-29 | (svn r11719) -Codechange: split sound.h in a header with types and one with ↵ | rubidium | |
functions. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵ | rubidium | |
map.h). | |||
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to ↵ | rubidium | |
their respective places. | |||
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium | |
2007-12-19 | (svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵ | rubidium | |
and making it more logic where function definitions can be found. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-12-08 | (svn r11592) -Codechange: Use the Window member RaiseButtons and remove the ↵ | belugas | |
now useless RaiseWindowButtons function | |||
2007-12-02 | (svn r11555) -Codechange: use the new members introduced in r11551. | rubidium | |
2007-11-24 | (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in ↵ | rubidium | |
non-canal water where canals should have been build. | |||
2007-11-15 | (svn r11440) -Codechange: replace magic numbers with enumified ↵ | rubidium | |
WindowHighlightMode constants. Patch by SmatZ. | |||
2007-09-04 | (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could ↵ | rubidium | |
remotely trigger an assertion. | |||
2007-07-27 | (svn r10704) -Codechange: provide an infrastructure to have resizable ↵ | rubidium | |
windows that are smaller than the default window size. | |||
2007-07-12 | (svn r10522) -Fix: the "build truck station" GUI showed that it would accept ↵ | rubidium | |
tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. | |||
2007-06-27 | (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of ↵ | rubidium | |
infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. | |||
2007-06-08 | (svn r10068) -Fix [FS#835]: coverage area highlight was still show when it ↵ | rubidium | |
was turned off for docks. | |||
2007-05-23 | (svn r9905) -Feature: Allow building new stations adjacent to existing ↵ | maedhros | |
stations by holding down control. Based on a patch by Wolf01. | |||
2007-05-23 | (svn r9901) -Codechange: Decide what to do with selected land areas based on ↵ | maedhros | |
the specific variable, not how it was highlighted. | |||
2007-05-23 | (svn r9900) -Codechange: Separate the variables for how to highlight a land ↵ | maedhros | |
area and what to do with it afterwards. | |||
2007-04-18 | (svn r9672) -Cleanup: lots of coding style fixes around operands. | rubidium | |
2007-03-10 | (svn r9105) -Fix [FS#629]: disable the ability to make flooding water with ↵ | rubidium | |
the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0. | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-23 | (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and ↵ | belugas | |
a few comments style. Some documentation addition, when i can easily supply them | |||
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-01-28 | (svn r8436) -Fix | tron | |
-Feature: When linking the terraform toolbar to the build toolbars place them side by side instead of on top of each other | |||
2007-01-15 | (svn r8143) Remove the landscaping button from the build toolbars. | tron | |
The landscaping toolbar can be reached at least as easy directly from the main toolbar. Further two of the four toolbars uses 'l' as keyboard shortcut for this button, which plain does not work (The letter has to be uppercase). This was covered by the fact there is a global shortcut 'L' to open the landscaping toolbar, so the individual checks in the four build toolbars were redundant anyway. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. |