Age | Commit message (Collapse) | Author |
|
|
|
parameter for OnClick().
|
|
if a header require a header make it include that header
|
|
whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
|
|
isn't resizable
|
|
same twice.
|
|
location based on the main toolbar's height instead of hardcoding that
|
|
custom drawing/handling input
|
|
and sticky boxes and for window captions
|
|
|
|
|
|
|
|
WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
|
|
|
|
|
|
nested widgets through the nested_array.
|
|
|
|
|
|
relatives
|
|
|
|
station joiner code.
|
|
inconsistently.
|
|
|
|
|
|
|
|
lists in the station build windows.
|
|
PoolItem::IsValidID(index)
|
|
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
they are basically the same thing
|
|
toolbar windows.
|
|
|
|
of the build-dock window
|
|
|
|
expanding them much easier (Alberth)
|
|
|
|
building w.r.t. tile selection and when the window should be closed.
|
|
changing company.
|
|
guarantees that _current_company is the same as _local_company.
|
|
|
|
|
|
active, which are usually closed after placing an object. (planetmaker)
|
|
drag'n'drop and and show coverage area (Rexxars)
|
|
rail/road/water/airport toolbar gets closed with linked toolbars turned on.
|
|
(optional) parameter.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
|