Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2018-05-22 | Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) | PeterN | |
The value is either unused or always the same as this->direction. | |||
2016-10-16 | (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. | frosch | |
2016-10-16 | (svn r27666) -Codechange: Pass vehicle sprites around using a struct ↵ | frosch | |
VehicleSpriteSeq. | |||
2014-12-21 | (svn r27087) -Fix (r26864): the shadow bit of disaster vehicles got cleared ↵ | rubidium | |
after being set to show a shadow | |||
2014-09-21 | (svn r26872) -Change: give the disaster vehicles the same treatment as ↵ | rubidium | |
aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) | |||
2014-09-20 | (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles | rubidium | |