Age | Commit message (Collapse) | Author |
|
[ctrl-]right-clicking on vehicle.
|
|
build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
|
|
gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim".
|
|
the 3 users include it, reducing dependencies on misc/smallvec.h
|
|
|
|
|
|
variable
|
|
|
|
OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
|
|
window_gui.h only needs to be included in *_gui.cpp.
|
|
the Window class and remove Window from their naming.
|
|
depot.
|
|
variable
|
|
variable
|
|
pointer with the WE_CREATE message because nothing uses it anymore.
|
|
|
|
|
|
Window.
|
|
|
|
when it's certain that w != NULL.
|
|
something more than whitespace as description of files that don't have a description.
|
|
'Location' button, a town/station/industry list, or some news items.
|
|
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
|
FOR_ALL_ENGINEIDS_OF_TYPE
|
|
operators.
|
|
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
|
in the group and depot GUI if appropriate
|
|
|
|
input, depot/group window wasn't updated (original patch by GrimRC)
|
|
|
|
unneeded include from openttd.h.
|
|
|
|
|
|
|
|
useless includes.
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
single file and do not include gfx.h everywhere to get a Point type.
|
|
their respective places.
|
|
|
|
and making it more logic where function definitions can be found.
|
|
|
|
its now useless counterpart function
|
|
|
|
|
|
|
|
ViewportHighlightMode
|
|
WindowHighlightMode constants. Patch by SmatZ.
|
|
the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
|
|
|
|
Vehicle::first pointer correctly set.
|