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path: root/src/depot.cpp
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2021-05-29Codechange: Rename window related DeleteXXX to match new behaviourglx22
2020-05-21Codechange: Use std::string for most of the user-settable custom names.Michael Lutz
2020-02-09Fix #7988: Memory leak when using custom depot namesCharles Pigott
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-10-13(svn r25865) -Codechange: Refactor detecting of depot vehicle type of a tile ↵zuu
to a new function, GetDepotVehicleType (cirdan, LordAro)
2011-05-02(svn r22411) -Document: another bunch of bitsrubidium
2011-02-19(svn r22116) -Codechange: use PoolBase::Clean() at more placessmatz
2011-02-02(svn r21939) -Fix (r16357): the check for valid depot wasn't strict enoughsmatz
2010-09-08(svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbersrubidium
2010-08-18(svn r20547) -Change: the way order backups are performed. Now restoring an ↵rubidium
order doesn't require up to 765 commands.
2010-08-18(svn r20545) -Codechange: make sure an OrderBackup gets cleared when the ↵rubidium
depot it belongs to gets removed, the depot window gets closed or when another vehicle gets sold in a depot
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-10(svn r17494) -Codechange: improve algorithmic complexitiy of ↵rubidium
Depot::GetByTile from O(n) to O(1)
2009-09-07(svn r17451) -Fix (r17442): loading of TTO/TTD savegames failedsmatz
2009-09-07(svn r17442) -Fix [FS#3180]: destruction of depots didn't remove any vehicle ↵rubidium
lists related to the depot, causing windows pointing to deleted depots and (thus) crashes
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-24(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()smatz
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-02-22(svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the ↵rubidium
southern part of a ship depot
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-03(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid ↵smatz
depots, industries, towns and waypoints
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵rubidium
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-06(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify ↵smatz
compiler's decisions about inlining
2008-03-30(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-08-05(svn r10799) -Fix: only calling QuickFree and not the destructor on pool ↵rubidium
cleanups might cause memory leaks due to the way C++ works.
2007-08-02(svn r10758) -Codechange: make the depot struct use the pool item class as ↵rubidium
super class.
2007-05-18(svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type ↵rubidium
strictness.
2007-04-12(svn r9609) -Codechange: Move some function prototypes out of functions.h ↵maedhros
and into landscape.h, and add a few where they didn't exist.
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-23(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and ↵belugas
a few comments style. Some documentation addition, when i can easily supply them
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)