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2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-09(svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the ↵rubidium
extra checking and such anymore.
2007-12-06(svn r11584) -Change: add some extra checking in the hope to find the cause ↵rubidium
of FS#1482.
2007-10-28(svn r11353) -Codechange: add support for newgrf callback 32glx
2007-08-19(svn r10932) -Codechange: replace "text" with "chat" for the chat related ↵rubidium
function and variables.
2007-08-02(svn r10756) -Codechange: use vehicle->IsValid in favour of ↵rubidium
IsValidVehicle(vehicle).
2007-07-13(svn r10547) -Fix: when Cheat-Window is open and a new month happens, the ↵truelight
window wasn't redrawn instantly
2007-07-07(svn r10462) -Add: a command dumper/loader that could be enabled ↵rubidium
compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged.
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-23(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and ↵belugas
a few comments style. Some documentation addition, when i can easily supply them
2007-02-07(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that ↵bjarni
VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)