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2021-01-08Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegamesPatric Stout
Despite what it looked like, you could never really change the ending-year (it was always reset to 2050 on start-up). See commit 683b65ee1 for details. As a side-effect, the variable that was suppose to store the ending-year was just zero, never containing a real ending-year.
2021-01-08Fix #8050: never show the highscore when disabled, not even if you start in ↵Patric Stout
year zero Using zero as "never" value can have its drawbacks ;)
2020-01-26Feature: NewGRF callback profiling (#7868)Niels Martin Hansen
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2019-12-28Feature: Configurable game ending yearNiels Martin Hansen
Functionally reverts 683b65ee1
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace linkgraph related FOR_ALL with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
This switch has been a pain for years. Often disabling broke compilation, as no developer compiles OpenTTD without, neither do any of our official binaries. Additionaly, it has grown so hugely in our codebase, that it clearly shows that the current solution was a poor one. 350+ instances of "#ifdef ENABLE_NETWORK" were in the code, of which only ~30 in the networking code itself. The rest were all around the code to do the right thing, from GUI to NewGRF. A more proper solution would be to stub all the functions, and make sure the rest of the code can simply assume network is available. This was also partially done, and most variables were correct if networking was disabled. Despite that, often the #ifdefs were still used. With the recent removal of DOS, there is also no platform anymore which we support where networking isn't working out-of-the-box. All in all, it is time to remove the ENABLE_NETWORK switch. No replacement is planned, but if you feel we really need this option, we welcome any Pull Request which implements this in a way that doesn't crawl through the code like this diff shows we used to.
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-06-08(svn r25333) -Fix: Potential signedness issue.frosch
2013-06-04(svn r25320) -Fix [FS#5577]: link graph start time was not accounted for ↵rubidium
when cheating dates
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-10-14(svn r24592) -Codechange [FS#5241]: Set up the new date completely before ↵frosch
calling various daily or monthly processings. (dihedral)
2011-12-03(svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance ↵terkhen
has been calculated.
2011-05-02(svn r22411) -Document: another bunch of bitsrubidium
2010-12-14(svn r21512) -Change/Feature: make the delay of the chat messages timing out ↵rubidium
unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
2010-10-17(svn r20967) -Add: infrastructure to send information to remote admins at ↵rubidium
specific intervals (dihedral)
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-22(svn r20592) -Fix (r2041): no (proper) savegame conversion was done when ↵rubidium
_date_fract got a new value range
2010-08-22(svn r20591) -Codechange: make sure _date_fract is set when SetDate is ↵rubidium
called. Some places wouldn't reset _date_fract correctly at all
2010-08-01(svn r20279) -Doc: Doxygen additions/improvements.alberth
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-19(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more ↵rubidium
logical location
2010-06-05(svn r19937) -Codechange: Move some fios related prototypes to fios.hfrosch
2010-05-13(svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-04-09(svn r19592) -Fix: don't do the desync debug savegames mid-StateGameLoop; ↵rubidium
they're increadibly useless (or hard to load correctly) in that case
2009-12-08(svn r18433) -Codechange: Show different texts in town GUI when the town ↵frosch
does not need food the whole year to grow.
2009-11-28(svn r18330) -Cleanup: remove some unneeded includesrubidium
2009-11-25(svn r18291) -Codechange: rework the calculation of the 'days till year' ↵rubidium
macro a bit so it can be properly reused and add a MAX_DAY
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-13(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty ↵frosch
for more consistency and distinguishability.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17089) -Codechange: move RunVehicleDayProc() to vehicle.cppsmatz
2009-08-06(svn r17088) -Codechange: split IncreaseDate() to more proceduressmatz
2009-07-22(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions ↵rubidium
all over the place when using the more advanced station types. -Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-05(svn r16752) -Codechange: Remove most of the window-changing code from ↵yexo
AirportPickerWindow::OnPaint
2009-05-23(svn r16403) -Codechange: move code related to subsidies to separate filesmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-17(svn r16332) -Codechange: replace some -1 + 1 with 'nothing' or <= .. - 1 ↵rubidium
with < .. - 1 (both caused due to wrapper functions)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-01-13(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEARsmatz
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-04(svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵smatz
to other vehicle types, too
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-04(svn r14823) -Document: some variables/structs (Alberth)rubidium
2008-12-29(svn r14772) -Codechange: make the "dump log of game to reproduce" desync ↵rubidium
debug stuff a runtime configurable debug option instead of a compile time option.
2008-12-28(svn r14755) -Codechange: remove ending year as it can't be changed anyways.rubidium
2008-11-23(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map ↵frosch
array instead of the construction year. Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by ↵belugas
introducing a daily random industry change. This will allow to perform more changes per month on big maps and less on smaller maps, while not overtaxing the IndustryMonthlyLoop process. Thanks to frosch, for nice code ideas and rewrites
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.