Age | Commit message (Collapse) | Author |
|
|
|
(devastator)
|
|
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
|
|
|
|
|
|
|
defined one
|
|
Eagle_rainbow)
|
|
NewsFlag instead.
|
|
|
|
|
|
|
|
currencies that have been replaced with the euro, so when the switch happens the conversion rate at that point is roughly that of the real world conversion rate
|
|
|
|
|
|
|
|
|
|
|
|
|
|
consisted of unrelated values use static const (u)int
|
|
|
|
|
|
|
|
vehicles/stations/industries are deleted.
|
|
required to restart OpenTTD to take effect. Now also support non 1 ASCII character custom grouping separators.
|
|
with user override.
|
|
is now RON.
|
|
eastern version of windows so escape them
|
|
sources too
|
|
Remove intermediate currency "New Turkish lira".
Add Euro introduction date for Slovakia.
Remove Euro introduction date for Hungary.
|
|
|
|
|
|
-Change: Slovenia switched to the Euro in 2007.
|
|
Provided by ln
I've added a little fix on currency.cpp too, why not :)
|
|
loading a savegame.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
|
|
something more than whitespace as description of files that don't have a description.
|
|
|
|
|
|
unneeded include from openttd.h.
|
|
|
|
custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
|
|
|
|
|
|
comments style.
|
|
renamed to .cpp)
|