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path: root/src/core/alloc_type.hpp
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2012-02-04(svn r23880) -Add: A simple smart pointer.michi_cc
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2009-11-11(svn r18042) -Cleanup: remove some stale commentsrubidium
2009-11-11(svn r18040) -Codechange: the size parameter (if it's that actually) isn't ↵rubidium
needed for the delete operator
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-03-09(svn r15649) -Fix (r15556): don't unnecessarily reallocaterubidium
2009-03-03(svn r15603) -Fix [FS#2696]: crash when using an extraordinarily large ↵rubidium
sprite as cursor.
2009-02-23(svn r15556) -Change: don't temporary malloc+free when encoding sprites, ↵rubidium
just reuse the same piece of allocated memory for each encoding.
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2008-06-22(svn r13607) -Fix (r13606): some coding style issues got fixed but some ↵skidd13
got/stayed broken
2008-06-22(svn r13606) -Codechange: use "static FORCEINLINE" where possible as default ↵skidd13
for core functions (big functions use just inline instead)
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-17(svn r12749) -Codechange: store the viewport information in the windows that ↵rubidium
have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport.
2008-04-13(svn r12695) -Codechange: only allocate window structs when needed. Based on ↵rubidium
a patch by Alberth.