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path: root/src/console_gui.cpp
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2008-12-16(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map ↵rubidium
scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
2008-10-22(svn r14514) -Codechange: use 'size' instead of 'length' for querystring and ↵smatz
textbuf, explicitly say it includes the terminating zero -Fix: one couldn't rename things with too long default/automatic name -Fix: buffer overflow in console when too long (1024 bytes) command was entered
2008-10-14(svn r14466) -Doc: remove some obsolete parameters, fix a few parameter ↵rubidium
names in comments and add a little more doxygen documentation.
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-13(svn r14068) -Fix (r14056): MSVC doesn't support typeof.rubidium
2008-08-12(svn r14056) -Fix [FS#2192]: the console backlog is too small for ↵rubidium
list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold.
2008-05-24(svn r13231) -Codechange: split the core console code and the console GUI.rubidium