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path: root/src/console_cmds.cpp
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2010-06-26(svn r20022) -Doc: Add some doxygen comments.alberth
2010-06-26(svn r20021) -Codechange: Move variable declarations.alberth
2010-06-26(svn r20020) -Codechange: _script_file is used in only one function.alberth
2010-06-05(svn r19937) -Codechange: Move some fios related prototypes to fios.hfrosch
2010-05-23(svn r19885) -Fix [FS#3761]: allow loading savegames from the console ↵rubidium
without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console
2010-05-13(svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't worksmatz
2010-04-25(svn r19722) -Fix: crash when using restart via rcon.rubidium
2010-03-24(svn r19515) -Add: Client setting 'gui.newgrf_developer_tools' to enable ↵frosch
otherwise hidden features. -Add: Console command 'reload_newgrfs'; only available when newgrf developer tools are enabled.
2010-03-24(svn r19514) -Codechange: Allow console hooks to deny existance of commands.frosch
2010-03-23(svn r19509) -Codechange: remove superfluous semicolons after function ↵smatz
definitions
2010-03-08(svn r19374) -Change: Update documentation for console command connect to ↵peter1138
use ip:port#company parameter format, in line with command line help.
2010-02-10(svn r19085) -Codechange: simplify hooking of console commandssmatz
2010-02-10(svn r19083) -Cleanup: remove support for modifying variables from consolesmatz
2010-02-10(svn r19082) -Codechange: make 'developer' a regular settingsmatz
2010-02-10(svn r19081) -Codechange: make it possible to disable compilation of the ↵rubidium
AI+Squirrel
2010-02-10(svn r19079) -Codechange: use _debug_console_level instead of ↵smatz
_stdlib_con_developer
2010-02-10(svn r19077) -Codechange: remove company_pw from console varssmatz
2010-02-10(svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword()smatz
2010-02-10(svn r19074) -Change: when filtering list of settings and console commands, ↵smatz
use strstr() instead of strncmp()
2010-02-01(svn r18979) -Fix: Typo in console save command output.matthijs
2010-01-29(svn r18944) -Change [FS#3232]: use the highest version of an AI that can ↵yexo
load the AI data from a savegame instead of the exact same version
2010-01-28(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings ↵yexo
from within a game via the console (use setting_newgame instead of setting)
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-12-19(svn r18546) -Codechange: make making the screenshot not asynchronious; just ↵rubidium
do it at the moment it's requested.
2009-12-12(svn r18469) -Fix (r17139): possible invalid reads when listing content on ↵rubidium
the console
2009-11-28(svn r18330) -Cleanup: remove some unneeded includesrubidium
2009-11-17(svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to ↵smatz
local static variable - use global one instead
2009-11-12(svn r18053) -Codechange: remove the manual pause/unpause limitation with ↵rubidium
min_active_clients
2009-11-01(svn r17941) -Fix: close BMP file when making screenshot failssmatz
2009-11-01(svn r17938) -Feature: non-automatic screenshot name can be entered in consolesmatz
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-10-02(svn r17682) -Codechange: remove erroneous space before some commasrubidium
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-09-13(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty ↵frosch
for more consistency and distinguishability.
2009-09-07(svn r17466) -Feature: reconnect console command (based on patch of bilbo)rubidium
2009-08-28(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first ↵yexo
available company slot causing other AIs to be started
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-07-09(svn r16773) -Fix (r16014): forgot to remove obsoleted aliasesrubidium
2009-06-23(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()smatz
2009-05-26(svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile ↵smatz
with given coordinates
2009-05-24(svn r16420) -Fix [FS#2919]: don't allow content download via the console ↵rubidium
when there's no zlib as it's done for the GUI already
2009-05-22(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and ↵smatz
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-10(svn r16269) -Codechange: use gcc's ability to check parameters sent to ↵smatz
printf-like functions -Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join