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path: root/src/console_cmds.cpp
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2011-04-15(svn r22322) -Fix [FS#4593]: Obey the law of conservation of parantheses in ↵planetmaker
the console help
2011-02-14(svn r22080) -Doc: Add doxygen comments to a few functions and improve a few ↵planetmaker
existing comments
2011-02-11(svn r22063) -Change: make the "has network" check also check whether the ↵rubidium
client is actually fully connected
2011-02-05(svn r21975) -Add: console command to reset the engine pool. It removes the ↵frosch
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2011-01-19(svn r21855) -Feature [FS#4368]: [Network] Console command to change the ↵rubidium
password of other companies for servers (dihedral)
2011-01-19(svn r21854) -Codechange: refactor the password setting methods to make it ↵rubidium
possible to change the password of other companies (on the server)
2011-01-15(svn r21804) -Remove [FS#4409]: the 'stopall' console command, as its ↵smatz
functionality was broken. Group start/stop commands can be used instead
2011-01-03(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list ↵yexo
of recognized AI libraries (dihedral)
2011-01-03(svn r21702) -Fix: make sure the colour argument of echoc is properly ↵rubidium
validated to be a text colour
2011-01-03(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way ↵rubidium
and remove some unneeded casts
2011-01-01(svn r21692) -Cleanup: remove unused extern declaration of ↵smatz
HashCurrentCompanyPassword(), make it static
2010-11-18(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIsrubidium
2010-11-18(svn r21248) -Codechange: don't run the tar scanner twice upon startuprubidium
2010-11-18(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) ↵rubidium
show up in the AI list but you could not select all
2010-10-27(svn r21050) -Fix (r20515): ignore underscores as well for help messagesrubidium
2010-10-17(svn r20974) -Add: remote console (rcon) for remote admins (dihedral)rubidium
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-18(svn r20542) -Codechange: generalise the setting of "p2" to the ClientID.rubidium
2010-08-16(svn r20515) -Feature: ignore _ in console command names so there is no ↵rubidium
"inconsistent" behaviour w.r.t. underscores anymore without breaking backwards compatability greatly
2010-08-16(svn r20512) -Fix [FS#4036]: Generation seed is unsigned.frosch
2010-08-15(svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in ↵michi_cc
screenshot of the visible viewport. (Eddi)
2010-08-03(svn r20344) -Feature: add rescan_newgrf console commandyexo
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-24(svn r20211) -Codechange: Indented code should have curly braces around it.alberth
2010-07-15(svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't ↵rubidium
save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games
2010-06-26(svn r20022) -Doc: Add some doxygen comments.alberth
2010-06-26(svn r20021) -Codechange: Move variable declarations.alberth
2010-06-26(svn r20020) -Codechange: _script_file is used in only one function.alberth
2010-06-05(svn r19937) -Codechange: Move some fios related prototypes to fios.hfrosch
2010-05-23(svn r19885) -Fix [FS#3761]: allow loading savegames from the console ↵rubidium
without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console
2010-05-13(svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't worksmatz
2010-04-25(svn r19722) -Fix: crash when using restart via rcon.rubidium
2010-03-24(svn r19515) -Add: Client setting 'gui.newgrf_developer_tools' to enable ↵frosch
otherwise hidden features. -Add: Console command 'reload_newgrfs'; only available when newgrf developer tools are enabled.
2010-03-24(svn r19514) -Codechange: Allow console hooks to deny existance of commands.frosch
2010-03-23(svn r19509) -Codechange: remove superfluous semicolons after function ↵smatz
definitions
2010-03-08(svn r19374) -Change: Update documentation for console command connect to ↵peter1138
use ip:port#company parameter format, in line with command line help.
2010-02-10(svn r19085) -Codechange: simplify hooking of console commandssmatz
2010-02-10(svn r19083) -Cleanup: remove support for modifying variables from consolesmatz
2010-02-10(svn r19082) -Codechange: make 'developer' a regular settingsmatz
2010-02-10(svn r19081) -Codechange: make it possible to disable compilation of the ↵rubidium
AI+Squirrel
2010-02-10(svn r19079) -Codechange: use _debug_console_level instead of ↵smatz
_stdlib_con_developer
2010-02-10(svn r19077) -Codechange: remove company_pw from console varssmatz
2010-02-10(svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword()smatz
2010-02-10(svn r19074) -Change: when filtering list of settings and console commands, ↵smatz
use strstr() instead of strncmp()
2010-02-01(svn r18979) -Fix: Typo in console save command output.matthijs
2010-01-29(svn r18944) -Change [FS#3232]: use the highest version of an AI that can ↵yexo
load the AI data from a savegame instead of the exact same version
2010-01-28(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings ↵yexo
from within a game via the console (use setting_newgame instead of setting)
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium