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path: root/src/console_cmds.cpp
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2007-11-24(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵skidd13
fitting to the naming style
2007-11-17(svn r11452) -Change: do not allow configuration changes, that NewGRFs can ↵rubidium
directly use to change their behaviour, during network games as this can cause desyncs.
2007-10-20(svn r11312) -Codechange: implement a overflow safe integer and use that for ↵rubidium
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-14(svn r11260) -Codechange: replace a magic number by a less magic enumified ↵rubidium
constant. Patch by ammler.
2007-07-23(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated ↵glx
servers can use it
2007-06-24(svn r10312) -Fix (r10210): the 64 values in the 'players' console command ↵rubidium
were not printed properly; they did even "overflow" into the next to-be-printed values.
2007-06-17(svn r10182) -Codechange: rewrite most part of the file loading/searching to ↵rubidium
be more flexible. -Codechange: add support for personal directories on Windows. -Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-13(svn r10137) -Add: console command to get the current game date.rubidium
2007-05-04(svn r9784) -Codechange: remove unused variable.rubidium
2007-05-02(svn r9771) -Feature: (-tte) Add password protected status to 'players' ↵peter1138
(network server) console command. (mostly dihedral)
2007-04-12(svn r9609) -Codechange: Move some function prototypes out of functions.h ↵maedhros
and into landscape.h, and add a few where they didn't exist.
2007-04-05(svn r9565) -Feature: Add list_patches console command. This shows all ↵peter1138
patches along with their current values. Based on patch by madman2003/GrimRC.
2007-03-08(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵rubidium
coding style (and rest of the code).
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-06(svn r9038) -Fix [FS#115]: inactive connections are not automatically ↵rubidium
kicked, i.e. people who only open a telnet (or similar) connection to a server.
2007-03-06(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets ↵truelight
already have a symbol called _pause (and therefor our variable conflicts with thatone. We shouldn't be using _ as global indicator.....)
2007-02-23(svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few ↵belugas
comments style.
2007-01-12(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets ↵rubidium
and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)