Age | Commit message (Collapse) | Author |
|
|
|
only with GS prefix (and in game/library)
|
|
the console
|
|
that directory
|
|
instead of declaring it in 6 other files
|
|
parts some compilers failed at, are integrated in other parts of the code now too
|
|
|
|
two words "CamelCased" after eachother
|
|
|
|
limited set of sub directories
|
|
between bankruptcy and manual removal of companies even though the API suggested that
|
|
|
|
forgotten
|
|
|
|
on servers (including starting a company with the default password) failed, so no client could join.
|
|
values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
|
|
|
|
server
|
|
ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses
|
|
NetworkClientInfo::GetByClientID
|
|
the console help
|
|
existing comments
|
|
client is actually fully connected
|
|
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
|
|
|
|
password of other companies for servers (dihedral)
|
|
possible to change the password of other companies (on the server)
|
|
functionality was broken. Group start/stop commands can be used instead
|
|
of recognized AI libraries (dihedral)
|
|
validated to be a text colour
|
|
and remove some unneeded casts
|
|
HashCurrentCompanyPassword(), make it static
|
|
|
|
|
|
show up in the AI list but you could not select all
|
|
|
|
|
|
some headers
|
|
|
|
"inconsistent" behaviour w.r.t. underscores anymore without breaking backwards compatability greatly
|
|
|
|
screenshot of the visible viewport. (Eddi)
|
|
|
|
|
|
|
|
save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games
|
|
|
|
|
|
|
|
|